Below shows the animation that I have created so far. There are still many additional elements that need to be added yet.
Again, there are still the inevitable problems which I have encountered. Perhaps it is me just being too accurate with it, but I like to make the final animation as exact as possible. The cards are still not picked up as they should be. I think that I will have to leave this as it is because many failed hours have been spent trying to sort this out. Because I have used a head that I created with many polygons and because it has been skinned to the bones that I created, for some reason I am unable to animate the face to make the character smile or close it's eyes. As such, I have decided to focus more on the body language of the character which I obtianed from the original video footage that I took, ensuring mannerisms and personalities were captured. The poker tiles now look more realistic when they are pushed forward, and one of the red one's falls off of the top of the pile. I am pleased with the way that I have got the character to contemplate his next move and they way that I have moved his fingers to show this. I am also very pleased with the way that my character throws his card down.
Overall, I am pleased with my animation, and am proud of what I have created. There are always going to be some problems with it as it requires so many key frames and there is so much going on during every second of the animation. I feel now that the hours that I have put into creating this animation are finally paying off.
Thursday, 4 March 2010
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This is coming along a treat! I love the twiddling fingers when he picks the card!
ReplyDeleteThank again Jo. I decided to use the 'twiddling fingers' technique to imitate the person in my original video that I took of the people playing cards.
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